Image of The Best Commander Cards From Lorwyn Eclipsed
Magic The Gathering

The Best Commander Cards From Lorwyn Eclipsed

The Best Commander Cards From Lorwyn Eclipsed Lorwyn Eclipsed has quietly delivered a stacked lineup of Commander playable cards. While many discussions focus on splashy new commanders, today we’re spotlighting the 99 the cards that elevate decks across archetypes, power levels, and playstyles. From typal all stars to game warping enchantments and absurd value engines, these are the best non commander cards from Lorwyn Eclipsed you’ll want to sleeve up in Commander. #10 Mirrormind Crown Artifact Equipment Mirrormind Crown is deceptively terrifying. While equipped, the first time you create tokens each turn, you can instead create copies of the equipped creature. That applies to any token Clues, Food, Treasures, the works. This turns incidental token generation into a cloning engine, and things spiral out of control fast when paired with cards like Academy Manufactor. If someone assembles that setup, you either remove it immediately or prepare for math so complex it feels illegal. #9 Bloodline Bidding Sorcery One sided reanimation spells are Commander gold, and Bloodline Bidding delivers exactly that for typal decks. Choose a creature type and return all creatures of that type from your graveyard to the battlefield. Convoke ensures you’re rarely paying full price, making this an efficient and devastating recovery tool. Tribal decks are evergreen in Commander, and this card earns its slot in nearly all of them. #8 Curious Colossus Creature Giant Warrior Curious Colossus is a brutal battlefield reset disguised as a creature. When it enters, every creature target opponent controls loses all abilities, becomes a Coward, and drops to a base 1/1. Because this effect triggers on entry, blink and flicker strategies can repeatedly dismantle entire boards. In a format overflowing with ETB abuse, this Giant punches far above its mana cost. #7 Kinscaer Sentry Creature Kithkin Soldier Aggro decks in Commander have been getting serious support lately, and Kinscaer Sentry is another huge win. With first strike and lifelink already onboard, its real power lies in its attack trigger letting you cheat creatures from your hand directly into combat based on your number of attackers. Free creatures, surprise blockers, and explosive turns make this a nightmare to play against. #6 Lavaleaper Creature Elemental Lavaleaper accelerates Commander games in the best (or worst) way possible. Granting global haste while doubling mana from basic lands turns the table into a fireworks show. Yes, it helps everyone but mono red decks benefit the most, and if your plan is to end games before value engines fully spin up, Lavaleaper is your spirit animal. #5 Mornsong Aria Legendary Enchantment This card is pure salt. Mornsong Aria shuts off card draw and life gain, then replaces draw steps with life loss and tutoring. On its own, it’s oppressive. Paired with effects that prevent searching libraries, it becomes downright cruel. If your Commander table tolerates stax adjacent chaos, this enchantment will absolutely take over games. #4 Glen Elendra’s Answer Instant Uncounterable and devastating, Glen Elendra’s Answer counters all spells and abilities your opponents control in one sweeping motion. While it’s mana intensive, it completely dismantles Storm turns and combo stacks then rewards you with Faerie tokens for your trouble. Control decks and Faerie focused builds will happily pay the cost. #3 Eirdu, Carrier of Dawn Legendary Creature Elemental God Eirdu is a walking value engine. Flying and lifelink are nice, but granting convoke to all your creature spells is absurd in token heavy decks. Transforming Eirdu into Isilu, Carrier of Twilight adds even more resilience by giving nontoken creatures persist. Whether or not you build around it, Eirdu supercharges creature strategies effortlessly. #2 Morningtide’s Light Sorcery This is protection, disruption, and tempo all in one card. Morningtide’s Light temporarily exiles any number of creatures, prevents all damage to you until your next turn, and then brings everything back tapped. It can save your board, neutralize attackers, or clear the way for a lethal swing all while dodging most interaction. #1 Chronicle of Victory Legendary Artifact Typal decks win again. Chronicle of Victory provides a massive anthem (+2/+2, first strike, trample) and card draw whenever you cast a spell of the chosen type. It turns creature heavy strategies into relentless engines that hit harder and never run out of gas. If you play tribal Commander and most people do this card is an absolute slam dunk.
Image of Lorwyn Eclipsed Arrives with Strong Presales and Community Excitement
Magic The Gathering

Lorwyn Eclipsed Arrives with Strong Presales and Community Excitement

Lorwyn Eclipsed Arrives with Strong Presales and Community Excitement Lorwyn Eclipsed is nearly here, and with it comes a long awaited return to an in Magic universe that many players have been eager to revisit for years. As one of Magic: The Gathering’s most beloved planes, Lorwyn’s revival has generated substantial excitement across the community, particularly among Commander players who appreciate the set’s strong emphasis on typal (formerly “tribal”) synergies. Beyond its nostalgic appeal, Lorwyn Eclipsed delivers a mix of casual friendly designs and individually powerful cards poised to make an immediate impact in competitive formats. That combination has translated directly into strong presales, which have remained steady since late last year. Players who may have skipped recent crossover sets like Magic | Marvel’s Spider-Man or Avatar: The Last Airbender appear to be reengaging with the game through this whimsical and mechanically rich release. Best Selling Presales So Far A few cards have already separated themselves as early presale leaders: Sol Ring (0058) – Market Price: $1.02 Personify – Market Price: $0.31 Sunderflock – Market Price: $0.52 Among these, Personify and Sunderflock have emerged as notable trending purchases heading into release week. Personify joins the ever popular class of blink style effects, exiling a creature and returning it to the battlefield while rewarding players with a Shapeshifter token an attractive bonus for typal strategies. Sunderflock, meanwhile, is an Elemental that has become a standout upgrade for the Dance of the Elements Commander preconstructed deck, driving consistent secondary market movement. The new Sol Ring printings from Lorwyn Eclipsed Commander products are also seeing increased interest. While these versions are non foil, their Lorwyn-Shadowmoor inspired aesthetic has resonated strongly with players. At the time of publication, Sol Ring (0058) is notably the most affordable printing of the card currently available. With that context, let’s take a closer look at the ten best selling cards from Lorwyn Eclipsed going into release week. #10 – Mirrormind Crown Mirrormind Crown functions as a unique artifact based take on creature copying. When its triggered ability resolves for the first time, any token you would create instead becomes a copy of the equipped creature. That Treasure token? It’s now an Avenger of Zendikar. While it doesn’t bypass the legend rule and doesn’t approach the raw power of Helm of the Host, the Crown offers Commander players a flexible and flavorful way to multiply high impact creatures. It’s particularly attractive in niche strategies such as Hare Apparent decks or other token centric builds that reward creative board states. #9 – Bloodline Bidding Typal synergies are central to Lorwyn Eclipsed, and Bloodline Bidding exemplifies that philosophy. Though it carries a hefty eight mana cost, convoke makes it far more accessible in creature heavy decks. Mass recursion spells are always popular in Commander, and one that rewards dedication to a single creature type was bound to draw attention during presales. #8 – Sapling Nursery Treefolk may not have received as much overall support as some players expected, but Sapling Nursery has proven to be a standout for the archetype. Generating Treefolk tokens off land drops while also offering temporary indestructibility makes it a strong inclusion for Doran based Commander decks. The card has also found a home alongside Hearthhull, the Worldseed, where land focused synergies help maximize its impact. Even outside pure Treefolk lists, the Nursery offers compelling value for slower, grindier green strategies. #7 – Formidable Speaker One of the most powerful cards in the set, Formidable Speaker depicts World Champion XXIX Jean Emmanuel Depraz and carries the kind of impact expected from a Champion card. Its strength extends well beyond Commander, with clear applications in Standard, Pioneer, and even fringe Modern considerations. From tutoring up game ending threats like Craterhoof Behemoth to enabling broken sequences in Eternal formats, Formidable Speaker’s flexibility and efficiency make it a standout. Its Elf creature type only further enhances its appeal, cementing its place as one of Lorwyn Eclipsed’s most desirable rares. #6 – Oft-Nabbed Goat It’s unusual to see a Commander precon exclusive card trend this strongly in presales, but Oft-Nabbed Goat has done exactly that. A clever callback to Goatnapper from the original Lorwyn block, the Goat introduces an interactive mini game centered around -1/-1 counters. As players jockey for control, the eventual payoff card draw for the owner and life loss for opponents creates memorable Commander moments. Its synergy with blight mechanics has helped drive consistent demand during the presale window. #5 – Mutable Explorer Mutable Explorer has quickly become a fan favorite thanks to its ability to create a Mutavault token upon entering the battlefield. Mutavault’s long standing reputation as one of Magic’s best typal utility lands makes this effect especially appealing. Because the token isn’t legendary, blink effects such as Personify can repeatedly generate additional copies. Given its uniqueness and synergy potential, Mutable Explorer looks poised to remain a popular pickup well beyond release week. #4 – Ashling, Rekindled As one of the earliest previews from Lorwyn Eclipsed, Ashling, Rekindled quickly captured player interest. While not a top tier Commander on her own, Ashling fits seamlessly into the Dance of the Elements preconstructed deck and other Elemental focused strategies. Her blend of rummaging and mana generation makes her a useful support piece for spell heavy decks, and her strong flavor connection to Lorwyn has only added to her appeal. #3 – The Shock Lands Lorwyn Eclipsed completes the Shock Land cycle for Standard, reintroducing: Steam Vents Blood Crypt Overgrown Tomb Temple Garden Hallowed Fountain Shock Lands remain among the most universally playable cards in Magic, seeing use across nearly every format. With these reprints entering circulation, players have a fresh opportunity to pick up staples at reduced prices. Early sales indicate Steam Vents and Blood Crypt are leading the pack. #2 – High Perfect Morcant High Perfect Morcant has quickly become the most registered Lorwyn Eclipsed commander on EDHREC and for good reason. As an Elf centric engine that distributes blight counters to opponents and proliferates them with ease, Morcant turns classic “Elfball” strategies into devastating control tools. Her synergy with cards like Flourishing Defenses enables infinite combos, and her popularity has driven significant presale activity. With Elves remaining one of Magic’s most beloved creature types, Morcant’s long term appeal feels all but guaranteed. #1 – Hexing Squelcher Topping the list is Hexing Squelcher, a spiritual successor to Vexing Shusher that has dominated conversation since previews began. Though modest at first glance, its suite of disruptive abilities most notably preventing your spells from being countered makes it an immediate all star across formats.
Image of Secret Lair x Fallout® Brings the Wasteland to Magic: The Gathering
Magic The Gathering

Secret Lair x Fallout® Brings the Wasteland to Magic: The Gathering

Secret Lair x Fallout® Brings the Wasteland to Magic: The Gathering Magic: The Gathering is heading into the wasteland. Secret Lair x Fallout®: Beyond Vault 33 marks the first time characters from Amazon Prime Video’s Fallout series appear in Magic, introducing three brand new card designs alongside iconic reprints reimagined with Fallout flavor. This drop is legal in Commander, Legacy, and Vintage. All Fallout Secret Lair drops go live on January 26, 2026. Until then, fans can preview each set and sign up for launch notifications. As Wizards of the Coast puts it: time doesn’t stop and neither do they. Secret Lair x Fallout®: Beyond Vault 33 This flagship drop showcases major characters from the Fallout TV series, along with stylish reprints infused with pre-war aesthetics. Featured Cards Lucy MacLean, Positively Armed (New-to-Magic design) The Ghoul, Gunslinger (New-to-Magic design) Maximus, Knight Apparent (New-to-Magic design) Pre-War Formalwear Spirit Mantle T-45 Power Armor as “T-60 Power Armor” Price Non-foil: $39.99 USD Foil: $49.99 USD Secret Lair x Fallout®: Greet the Dog A heartfelt tribute to Fallout’s most loyal companion, this drop blends fan favorite Commander staples with a canine twist. Featured Cards Yoshimaru, Ever Faithful as “Dogmeat, Constant Companion” Arcane Signet Lightning Greaves Patchwork Banner Sol Ring Price Non-foil: $29.99 USD Foil: $39.99 USD Secret Lair x Fallout®: Rad Leaning into mutation, mystery, and mind games, this drop is perfect for players who enjoy eerie synergies and mill strategies. Featured Cards Ripples of Potential Mutational Advantage The Wise Mothman Mindcrank Mesmeric Orb as “Mothman Egg” Price Non-foil: $29.99 USD Foil: $39.99 USD Secret Lair x Fallout®: Welcome to New Vegas Inspired by the Mojave Wasteland and Fallout: New Vegas, this drop features memorable characters and artifacts reimagined for Magic. Featured Cards Tinybones, Trinket Thief as “Benny, Platinum Thief” Isshin, Two Heavens as One as “Joshua Graham, Burned Man” The Deck of Many Things as “Custom Caravan Deck” Caged Sun as “The Platinum Chip” Nuka-Cola Vending Machine as “Sunset Sarsaparilla Machine” Price Non-foil: $29.99 USD Foil: $39.99 USD
Image of The Biggest Magic: The Gathering Price Spikes This Week
Magic The Gathering

The Biggest Magic: The Gathering Price Spikes This Week

The Biggest Magic: The Gathering Price Spikes This Week Magic’s secondary market has been anything but quiet this week, with multiple cards seeing sharp upward movement thanks to limited print runs, upcoming releases, and renewed interest in older mechanics. From FINAL FANTASY Scene Boxes to long forgotten commons, here are the biggest movers and what’s driving them. Campsite Cuisine Commander: FINAL FANTASY Rare Something was bound to happen with the Magic: The Gathering FINAL FANTASY Scene Boxes. Released quietly as a limited run holiday product, they flew under the radar for many players until scarcity, collector demand, and gameplay relevance collided. That collision has propelled Campsite Cuisine into the spotlight. Food based strategies have surged in popularity over the past month, and Campsite Cuisine fits perfectly into that trend. As a repeatable Food generator that also converts those tokens into a legitimate win condition, it offers both inevitability and resilience. Being an enchantment only adds to its appeal, as it’s harder to remove than most creatures. After bottoming out around $7 shortly after release, Campsite Cuisine has surged over the past week. Market prices now sit just above $20, with many listings pushing $22 and beyond. The card’s growth is also supported by collector interest FINAL FANTASY remains the best selling Magic set of all time, and Scene Box cards appeal to fans looking to display full sets as much as Commander players looking to upgrade decks. With Scene Box prices themselves climbing steadily, there’s little reason to expect demand to cool anytime soon. The Scorpion God Hour of Devastation Mythic Rare With Lorwyn Eclipsed looming, older mechanics tied to the set’s themes are starting to move and -1/-1 counters are a major beneficiary. The Scorpion God is one of the biggest winners so far. The Hour of Devastation mythic has quietly jumped from around $1 to $5 this week and continues climbing. Its appeal is easy to understand: it draws cards whenever creatures with -1/-1 counters die, has a built in recursion clause, and can distribute counters itself. Add in the fact that it’s a mythic from 2017 with only a single Secret Lair reprint, and the supply simply isn’t there to absorb renewed Commander demand. Hapatra, Vizier of Poisons Amonkhet Rare The -1/-1 counter resurgence doesn’t stop with The Scorpion God. Hapatra, Vizier of Poisons has climbed from roughly $0.50 to around $2.50, while other related cards are seeing even more dramatic movement. Crumbling Ashes, for example, has nearly been bought out entirely, spiking from $5 to nearly $20 in a matter of days. All signs point toward Lorwyn Eclipsed being a major release. Much like Tarkir: Dragonstorm, it’s benefiting from nostalgia, strong mechanical identity, and long simmering demand for an in universe Magic set. Expect more older cards to rise as preview season continues. Galadhrim Ambush Commander: The Lord of the Rings: Tales of Middle earth Rare Elves are back on the menu. Thanks to renewed tribal interest, Galadhrim Ambush has jumped from a $1 bulk rare to nearly $7 over the past two weeks. The card’s power was always there: a pseudo token generator combined with a Fog effect at instant speed is far stronger than its former price suggested. Being part of a limited Commander release only accelerates the climb, as supply is far thinner than most Standard legal rares. Dustin, Gadget Genius Secret Lair Drop Series Rare The cultural momentum behind Stranger Things Season 5 continues to ripple through Magic’s Universes Beyond cards. This week, Dustin, Gadget Genius takes center stage, climbing from $3 on Christmas to a minimum of $8 today. Other Stranger Things cards are following suit Eleven, the Mage has risen from $10 before the holidays to around $16, continuing a steady climb that began when the card was just $6 two months ago. With no signs of reprints on the horizon, nostalgia driven demand is doing exactly what you’d expect. The Best of the Rest Lord of the Nazgûl Commander: The Lord of the Rings: Tales of Middle earth Rare Lord of the Nazgûl has quietly risen from $1.50 to around $4 in just two weeks. While there’s no obvious mechanical overlap with -1/-1 counters, its shared creature typing with themes appearing in Avatar: The Last Airbender may be fueling speculation or it may simply be organic Commander demand catching up to a previously underpriced card. Tannuk, Memorial Ensign Edge of Eternities Uncommon Once a bulk uncommon, Tannuk, Memorial Ensign has jumped from around $0.50 to roughly $2.50 this week. Whether this is due to synergies with newer cards like Toph, Hardheaded Teacher or emerging Standard play, it’s another reminder that even uncommons can move fast in today’s market. Stalwart Shield-Bearers Rise of the Eldrazi Common Finally, a reminder to check those old bulk boxes. Stalwart Shield-Bearers, a common first printed over a decade ago, has never received a reprint despite being a key card in Defender strategies. Fans of Arcades, the Strategist and Felothar the Steadfast have steadily pushed its price upward, and it’s once again approaching $3 after briefly touching $4 last summer. With renewed interest and virtually no additional supply, don’t be surprised if this unassuming common breaks $5 for the first time in the near future.
Image of Everything We Learned About Marvel Super Heroes
Magic The Gathering

Everything We Learned About Marvel Super Heroes

Suit Up for 2026: Everything We Learned About Marvel Super Heroes from WeeklyMTG Wizards of the Coast has officially pulled back the curtain on Marvel Super Heroes, Magic: The Gathering’s massive Marvel crossover set arriving in June 2026. Revealed during WeeklyMTG, this early preview gave us our first look at cards from both the main set and its accompanying Commander decks and there’s already a lot for fans of both Magic and Marvel to get excited about. Below is a full breakdown of the biggest reveals so far. The Spoilers Begin Standard Previews (Set Code: MSH) The following cards are part of the main Marvel Super Heroes set, designed for Standard and beyond. Captain America, Super-Soldier Captain America finally delivers a true heroes-matter Commander-style build-around. While being mono-white limits how many heroes you can include, the design makes great use of shield counters, capturing Cap’s defensive leadership perfectly. The Sentry, Golden Guardian Boasting an outrageous stat line and an impressive suite of keywords, The Sentry comes with a major downside: The Void, a card created under an opponent’s control. The result is a powerful but politically dangerous card that could lead to some very interesting multiplayer decisions. Quicksilver, Brash Blur Quicksilver introduces a new power-up mechanic, which functions like an exhaust-style ability that’s cheaper to activate the turn the creature enters the battlefield. On top of that, he acts as a leyline-style creature, setting the pace right from the start of the game. Moon Girl and Devil Dinosaur Yes, Devil Dinosaur is technically a 2/2 but don’t let that fool you. This Simic pair grows dramatically when you draw your second card each turn, effectively becoming a budget Colossal Dreadmaw with extra upside. True to Simic tradition, it also draws cards once per turn whenever an artifact enters the battlefield, introducing a light “artifactfall” theme that appears elsewhere in the set. Mister Fantastic (and Friends) Move over Yargle and Multani. This new massive threat trades a bit of power for a huge toughness boost and adds permanent destruction to the mix. The card feels every bit like a mythic rare, with Reed Richards’ famously gangly proportions reflected right in the art. Super-Skrull No Universes Beyond set would be complete without a five-color legend. Super-Skrull fills that role, enabling decks that combine heroes and villains alike without needing niche options like Cosmic Spider-Man. It also debuts the new Skrull creature type. Doctor Doom and “Plans” Doctor Doom introduces a brand-new enchantment subtype: Plans. These enchantments accumulate plan counters as you meet certain conditions, eventually rewarding you with massive payoffs. Doom Reigns Supreme exemplifies this design, slowly draining opponents before transforming into two free spells pure villain energy. Thunderbolts Conspiracy Another villain-focused payoff, Thunderbolts Conspiracy rewards you for leaning fully into the dark side. It has strong potential as a Limited build-around and could become a cornerstone card for villain-themed Commander decks. Baron Helmut Zemo Connive fits perfectly on Baron Zemo, reinforcing black devotion strategies while acting as a devastating finisher. The inclusion of Boast may be unique within the set, but it’s a flavorful and effective choice. Bruce Banner // The Incredible Hulk Transforming MDFC legends return following their debut in Marvel’s Spider-Man. Bruce Banner offers consistent card advantage before transforming into The Incredible Hulk, a Gruul powerhouse with a flavorful and destructive enrage ability. World War Hulk This new Saga supports aggressive creature strategies. It ramps on chapter one, pumps a creature on chapter two, and delivers a massive final boost complete with trample on its final chapter. Namor and Atlantis Perhaps the most surprising reveal: Merfolk typal support. Namor the Sub-Mariner and Attuma, Atlantean Warlord confirm Atlantis and add forward-looking merfolk synergies that may pair nicely with future releases like Lorwyn Eclipsed. Commander Previews (Set Code: MSC) In addition to the main set, Marvel Super Heroes will launch with four Commander preconstructed decks. The first revealed focuses on the Fantastic Four, with four interchangeable commanders. Invisible Woman, Mister Fantastic, The Thing, and Human Torch Each member of the Fantastic Four can lead the deck: Invisible Woman introduces a four-color (non-black) option that emphasizes defense and evasion, making creatures difficult to block. Mister Fantastic makes clever use of reach and ability-copying, even if seeing reach on a blue card feels unusual. The Thing acts as a counter doubler that grows extremely fast, easily threatening lethal commander damage within a turn or two. Human Torch rounds out the group as a straightforward damage-focused beater. Together, they hint at a noncreature-centric strategy that still hits incredibly hard.

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